Made for Boss Rush Jam 2024! A boss rush with unique movement mechanics and arenas that are sure to test your prowess. Take control of this lone frog with  his single Kunai, taking down a variety of fun bosses!


How To Play:

This game uses only the mouse and the spacebar for gameplay. Move around the arena by left clicking platforms, throwing your weapon with right click, and exchanging places with it using Spacebar!  

LMB on a platform to jump to it

RMB on a platform to throw your Kunai at it

 

Aim your kunai at a platform that will allow you to hit the boss too

'Spacebar' allows you to exchange places with your kunai once per throw


This Game Includes:

5 Bosses

6 unique soundtracks

2 difficulties including a game jam friendly easy mode

Speedrun mode to test the limits of your skill/speed

Training room 


Credits:

Programming and art:

 Discord: Smidge7  X: @Smidge707

Music:

Discord: Peachysam

Sound Effects: 

Zapsplat.com

Backgrounds:

Licensed/purchased from Adobe Stock AI


Boss Rush Jam 2024:

This month long game jam tasks us to make a 'Boss Rush' game and has been very fun take part in. This is my third jam and the longest by far! The theme set was 'Exchange' which I incorporated as a core mechanic to help navigate the battlefield and dodge boss attacks! 


StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsSmidge7, peachysam
GenreAction
Made withGameMaker
TagsBoss battle, Difficult, Frogs, Game Jam, Indie, Ninja, Pixel Art, Singleplayer, Speedrun

Comments

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10/10 game submission! The concept of this game is simple: click on platforms to move yourself or throw your weapon to progress through various bosses. In practice however, its depth is deceptive. The learning curve is steady and you find yourself learning new angles and strategies as you go. The charming pixel art draws you in from the moment you launch and the accompanying music is wistful and evocative. This game on easy mode is a fun walk through various scenes and boss mechanics, but the real joy I garnered was through setting challenges for myself on the normal and speedrun modes. I spent literal hours trying to perfect the boss fights by not taking any damage, or in the case of speedrun finishing all the levels without retrying any individually, and not once did I feel like I failed because of something out of my control. It pushed me to want to be the best and reach for the true sense of accomplishment that beating my challenges did. I would be eager to see this game expanded as the potential I see in what was made here in such a short time-frame is awe-inspiring. Kudos to you for an excellent submission!

(There was a small bug where the html version of the game would occasionally lose my best times so I had to stitch together screenshots. This could have been avoided by downloading the game.)

Very fun game, but can be quite challenging. Has an odd sense of nostalgia!!